The Baye Roleplay

Voice & Communication

Proximity voice, voice ranges, radio, phone calls, and the chat commands for actions and emergencies.

Proximity voice

The Baye uses proximity voice. Other players hear you based on how close they are, just like real life. Walls, cars and distance all matter.

Press ~ (the key under Esc) to cycle your voice range:

RangeUse it for
WhisperPrivate conversations right next to someone
NormalEveryday talking. This is the default.
ShoutGetting attention across a street or over noise

Talking at normal range in a quiet room means everyone in that room can hear you. If your character wouldn't say it out loud, whisper or don't say it.

Phone calls

Call other players from your phone (F1). You hear each other wherever you are in the city, and people standing next to you can hear your side of the conversation.

Radio

With a radio item you can join a frequency and talk to everyone on it, wherever they are.

  • Open the radio with /radio, or use the radio item from your inventory.
  • Enter a frequency to join it.
  • Hold Z to talk.

Some frequencies are reserved for emergency services. Everything else is open, so anyone could be listening.

Chat commands

Chat (T) is for commands, not conversation.

CommandWhat it does
/me <action>Describes something your character does that can't be shown, e.g. /me checks the pulse
/911 <message>Calls the police
/911e <message>Calls EMS
/311 <message>Non-emergency call to the police
/idShows your server ID
/jobShows your current job and grade
/jobsOpens the job switcher
/keybindsLists every key and command
/rewardsOpens the Rewards menu

/me should describe what you do, not what you think or feel. "/me looks nervous and keeps checking the door" is great. "/me is secretly the cartel boss" is not.

In-character vs out-of-character

Everything you say in-game is in character (IC): it's your character speaking. Out-of-character (OOC) talk, like "sorry my mic cut out", should be kept to the absolute minimum in-game. Take OOC questions and disputes to Discord. See Roleplay Basics.